Our heroes speak with Liliani, and they all go to her temporary home in Nevriath. Liliani reveals that her research with Decius has turned up some of the same information as the party, but less in-depth. They've captured a few cultists, but they seem resistant to interrogation. When followed (even discretely), the cultists appear to leave the city in random directions, and then go invisible or teleport away.
However, they have noticed increased activity around four areas outside the city, much of it tied to the city's anniversary celebrations in three days:
- A field to the north where fireworks will be set off.
- A field to the east where a circus is setting up.
- The southern warehouse district where stores will hold sales.
- The western market district where people from all over will buy and sell goods.
Our heroes investigate the fireworks field, where they end up causing a commotion themselves. After that, they visit the circus grounds, where Kodrak and Sentie are denied entry. Barclay encounters Aldus Patrox, who appears to be more neutral (or perhaps an ally) than an enemy. Aldus teases some information about Barclay's early life, but now is not the time for a discussion. He also clues Barclay in about some of the cult's itinerary the following day.
The party reconvenes at Liliani's home and sleeps. During the night, Ooblex "talks" strategy with Raehendra's mind. The next morning, they observe the Feore faction get picked up by the cultists, and they follow them to the site of the ritual: the circus!
A lot of things happen in a short amount of time:
- The Casseval and Feore emissaries are escorted onto the fields.
- A tarp-covered barge lands and the coverings are immediately removed to reveal the gigantic body of Eltheodir.
- Circus workers shed their disguises, revealing themselves to be cultists. They remove the straps from Eltheodir, freeing him. They also remove the covering from the largest tent, revealing a well—in fact, the same well that the party spotted with the skeletal "Benefactor" and mind flayers. They get the same sinking feeling in their guts.
- More circus workers shed their disguises, revealing themselves to be mind flayers. They set upon the cultists, killing them and, when possible, eating their brains. They also set upon the Casseval and Feore guests. The Cassevallans are taken by surprise; several mind flayers grab people and teleport away. The Feorans are prepared and fight off the mind flayers.
- Meanwhile, the peaceful crowd flees in panic.
This leaves the battlefield mostly empty, as Eltheodir stands and begins moving toward the well.
Our next campaign journal will likely be the final session of Act I!
Soundtrack:
Austin Wintory, The Banner Saga (2014), The Banner Saga 2 (2016), The Banner Saga 3 (2018)
The Main Cast, our player characters:
- Barclay Stone (he/him), human bard (college of eloquence)
- Aevyr, his imp familiar
- Kodrak Kukkerlun (he/him), dwarven fighter (battle master)
- Raehendra Tiddlybumpkin (she/her), gnomish ranger (hunter)
- Renn Summerstar (he/him), elven cleric of Lioris (twilight domain)
- Sentie Rancis (they/them), human wizard (school of transmutation)
The Supporting Cast, non-player characters:
- Aldus Patrox, human, former actor in The Limelight Company, Cardinal of the Church of the Adamant, Lord of the Garnet Sword, advisor and cousin to Andel Patrox (King of Feore)
- Decius, human, priest of Currend
- Eltheodir, dead god being resurrected
- Liliani, elf, Renn’s sister
- Ooblex, greeble
- Various bodyguards and researchers
- Various citizens
See the full cast list at Campaigns in Elsemorn—now with photos of the miniatures used in the game!