Saturday, December 16, 2023

Campaign Journal #18: A Tale of Two Taverns and a Tiefling

We return to our heroes immediately after the viceroy, Dimir, leaves their room. They discuss if they should do something about the Earl of Falxmed, and decide that they must. Paranoid about being watched, they look for sources of magic and find only the party's magical items—including a whistle that Kodrak picked up in Thyrre.

Raehendra and Sentie leave to buy Raehendra a dress. The others examine and experiment with the whistle, eventually blowing it and releasing a "frog jinn", Rana. She isn't much help to them, as she can only grant wishes to frogs. Rana begs not to be put back in the whistle and they free her.

The party splits up again, with Kodrak and Renn visiting a working-class bar (the Curious Crow), Raehendra and Sentie visiting a moderately well-to-do bar (the White Chariot), and Barclay searching for a local thieves' guild.

Barclay finds Vare, a Sanaj (tiefling)-run guild friendly with Whitsleaf and speaks with their liaison officer, Tyesca. She warns him that Falxmed has gradually descended into authoritarianism under the rule of Earl Vict Falkor. It only got worse after a "blood witch", Shammura, arrived and became the governess to his three children. The city is teetering on the edge after the guard kidnapped and murdered several townspeople, supposedly for being involved in the attempted assassination of Dimir. Kidnapping seems to be a feature of the Earl's rule, unfortunately.

Raehendra and Sentie visit the White Chariot and speak with its proprietor, Vencek. Raehendra examines the tavern's artwork, a veritable history of Falxmed:

Paintings in the main room:

  • Earl Nathye Falkor and Kater Falkor, First Lord and Lady of the Falconmarch [painted in later style]
  • Miela Falkor, Lady Falconmarch [painted in later style]
  • Earl Kyril Falkor, Third Lord of the Falconmarch [painted in a much earlier style, and perhaps 500 years old]
  • [and so on]
  • More paintings of earls, sometimes interspersed with stewards (viceroys and chancellors).
  • [Most of the artwork features falcon motifs, but this changes to wolf motifs in the most recent several generations. At this point, Raehendra notices that the tavern is mostly wolf-themed, but all of these pieces appear newer.]
  • [more paintings]
  • Earl Beris Falkor and Olig Falkor, Twenty-Second Lord and Lady of Falxmed; their child, Vict; Vict's governess, Elena Tesar [Raehendra confirms that Elena Tesar was her own governess.]
  • Earl Vict Falkor and Tomil Falkor, Twenty-Third Lord and Lady of Falxmed; their children Vseve, Yaro, and Casim; their governess, Shammura

Paintings in the parlor:

  • Kajh Falkor and Jehan Falkor, Second Lord and Lady of the Falconmarch; their sons, Kyril and Miros [a painting removed from the main room]
  • Miela Falkor and R. of P., Lady Falconmarch and Court Astronomer [a painting removed from the main room]
  • Several other Earls who had fallen out of favor
  • This room also features all sorts of falcon-themed wood and stonework, much of it moved here from the main room.

Sentie eavesdrops on the Falxmed guardsmen also in the tavern. They are apparently aware that our heroes are not friendly to the government of Falxmed. A plot is underway to kill them if they visit the Earl. However, if they don't visit the Earl, innocent prisoners will be murdered instead. The victims will get blamed for the attempt on Dimir's life. After the guards leave and citizens arrive, Sentie makes some drinks for the crowd.

Kodrak and Renn visit the Curious Crow and listen for information from Kendruta, the proprietor, and the crowd—loosening their lips with rounds of free drinks. They hear many of the stories that Tyesca told Barclay, albeit from the perspective of the working class. Kodrak wrestles a series of dwarves. Renn talks with Dara, a young woman whose boyfriend, Grann, has been missing for several days. He agrees to look for the man.

Our heroes come together to investigate the disappearance of Grann. He is a successful sculptor who apparently gained a mysterious benefactor. The party breaks into his workshop and is creeped out by all the humanoid statues. Barclay and Renn enter Grann's bedroom, only to find the man dead, hanging from a rope. A suicide note is nearby. Raehendra enters the display room, where a statue animates and explodes when it gets near her. This explains the mysterious method of attack against Dimir, which had previously been believed to be "kids throwing rocks".

Barclay stashes Grann's corpse in his bag of holding and everyone returns to their inn. They cast Speak with Dead on the body and learn/clarify that Grann did die by suicide, that he sculpted the statue that was used against Dimir, that he has carved his "largest work ever", and that he confessed to Father Tverdim, a priest of Gaelid in Falxmed.

Our heroes rush to the Hallasar temple and break into Gaelid's room, only to find the priest dead and desiccated on the floor. The presumed assassin, someone in a plague doctor costume, throws a dagger (which misses Renn but sprays him with acid) and leaps out the window!


Soundtrack:

Robin Carolan & Sebastian Gainsborough - The Northman (2022)


The Main Cast, our player characters:

  • Barclay Stone (he/him), human bard (college of eloquence)
    • Aevyr, his imp familiar
  • Kodrak Kukkerlun (he/him), dwarven fighter (battle master)
  • Raehendra Tiddlybumpkin (she/her), gnomish ranger (hunter)
  • Renn Summerstar (he/him), elven cleric of Lioris (twilight domain)
  • Sentie Rancis (they/them), human wizard (school of transmutation)


The Supporting Cast, non-player characters:

  • Dara, Grann's girlfriend in Falxmed
  • Grann, sculptor/assassin in Falxmed
  • Kendruta, proprietor of the Curious Crow Tavern in Falxmed
  • Rana, frog jinn
  • Tyesca, liaison officer of Vare in Falxmed
  • Vencek, proprietor of the White Chariot Tavern in Falxmed
  • [unknown], assassin


See the full cast list at Campaigns in Elsemorn—now with photos of the miniatures used in the game!

Saturday, December 2, 2023

Campaign Journal #17: Finally at Falxmed!

Our heroes reach the toll bridge into Falxmed and pay the tax/toll collector, an ogre named Harold, and his "old friend" imp, Hazephas. Sentie takes a liking to Harold and wants to chat, but Barclay urges the party onwards.

Almost as soon as they arrive in Falxmed, the heroes begin to hear wolves, ever closer throughout the day. They even spot the wolves on a far-off mountain cliff, and they appear larger than the wolves our heroes have encountered.

While they travel, Barcley uses sending to gain more information about Raehendra and her parents. Her parents were put on trial and found guilty of enslaving kobolds in their shop, along with a handful of subordinates. Wendlaf, the cultist of Eltheodir who Raehendra remembers her parents once discussing, was strangely not mentioned at their trial. Raehendra also remembers an instance when her parents don't remember Grindhalf, a manager who was also found guilty at the trial. It seems unusual that they wouldn't remember, although Raehendra is known for her flightiness and perhaps her parents are the same?

Barclay and Sentie discuss religion, and Barclay suggests that Sentie's god, Corus, is not the positive force that Sentie believes he is. Sentie walks into the woods and prays to Corus—and a being answers. However, Sentie understands that it is a being of darkness, not light. Two celestial messengers, Hyathe and Sorvelle, arrive to warn Sentie about Corus, explaining that he is a god of death and deceit. They urge Sentie to scrutinize Corus before putting his faith in Him.

Our heroes reach the peak of some foothills and find the Top o' the Hill Inn, a place that Gerne recommended, burned to the ground. Aevyr quickly investigates the smoldering ruins and finds evidence of arson but no bodies. A sign indicates that this was punishment for "harboring terrorists", signed fancifully "J".

The party hears movement in the woods and prepares to fight the wolves they've heard all day, only to be surprised by a buck, which is immediately slain by a hunter, an older woman named Radya. She invites the party to her home, where she runs an orphanage. Radya recounts stories about Falxmed, about how the land is cursed, about a recent attack on the viceroy Dimir, and about the tyrant Earl Vict Falkor. She also mentions the Earl's governess, Elena Tesar; Raehendra remembers her own nanny, also named Elena—an intriguing coincidence?

Sentie again visits the woods during the night and disfigures his tattoos of Corus. Raehendra, Kodrak, and Radya find him and bring him back to the group, where Renn binds the wounds.

The next day, our heroes continue their journey, first riding through a village that closes their doors and windows, and finally into the capital city. Once inside the gates, they immediately see some dead bodies, strung up for the attack on Dimir.

The party continues to the Bartholomew & Company offices, where the local agent, Mousek, thanks them for their efforts. As promised, he gives Kodrak a well-crafted axe and a Ring of Proof against Detection and Location to Barclay. Mousek gets them a set of rooms at the inn next door, where they discuss what to do next. They mostly agree to investigate the Earl, Vict Falkor, and stop him if possible.

At that time, they are interrupted by soldiers and the viceroy, Dimir. He welcomes them to Falxmed, and quells any concerns that they are being investigated for the attempt on his life. He also invites them to meet the Earl at their convenience. Dimir then goes on to say that he recognizes Raehendra, and he knew her parents—in fact, he had tried to get them to expand into Falxmed but they chose Lyrum and Myruna instead. Dimir closes by implying that he can't believe Raehendra got away with the crime of slavery.


Soundtrack:

Robin Carolan & Sebastian Gainsborough, The Northman (2022)


The Main Cast, our player characters:

  • Barclay Stone (he/him), human bard (college of eloquence)
  • Aevyr, his imp familiar
  • Kodrak Kukkerlun (he/him), dwarven fighter (battle master)
  • Raehendra Tiddlybumpkin (she/her), gnomish ranger (hunter)
  • Renn Summerstar (he/him), elven cleric of Lioris (twilight domain)
  • Sentie Rancis (they/them), human wizard (school of transmutation)


The Supporting Cast, non-player characters:

  • Corus[?], sun god[?]
  • Dimir, viceroy of Falxmed
  • Harold, ogre, tax/toll collector
  • Hazephas, imp, friend of Harold
  • Hyathe, an aulxa [celestial messenger] of Vallo, god of light in the Hallasar pantheon
  • Mousek, human, agent of Bartholomew & Company in Falxmed
  • Radya, [human?], orphanage owner
  • Sorvelle, errandthane [celestial messenger] of Currend, goddess of the day, knowledge, and light in the Sedeyr pantheon


See the full cast list at Campaigns in Elsemorn—now with photos of the miniatures used in the game!

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